NetEase Games

Character Performance Animator

✓ Source checked 1h agoOther
Location
USA Only
Job Type
Not provided by employer
Experience
Not provided by employer
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RemoteOrNothing Role Intelligence

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Company
NetEase Games
Role category
Other
RemoteOrNothing classification
Employment type
Not specified
RemoteOrNothing classification
Seniority
Not available
RemoteOrNothing classification
Remote eligibility
USA Only
Source location: Canada-Remote; United Kingdom - Guildford Onsite; United States-Remote
Compensation
Not captured in our structured salary fields; check the employer description/source for any location-specific range.
Only structured salary fields are shown here
Added to RemoteOrNothing
Jun 17, 2026
Last updated
Oct 18, 2026

Technical stack explicitly mentioned

Not explicitly found in the listing text

Experience requirements found in the listing

  • 3+ years of experience as an Animation Director, Action Director, Performance Animator, or related role in the film or game industry.

Education / credential terms mentioned

Bachelor'sdegree

Remote-work details from the source

  • Employer location text: Canada-Remote; United Kingdom - Guildford Onsite; United States-Remote
Direct application source: job-boards.greenhouse.io
How this was built: deterministic extraction from this job's stored fields and employer-provided listing text. No AI rewriting and no guessed salary, skills, experience, location or sponsorship terms.

RemoteOrNothing Market Context

First-party snapshot calculated from RemoteOrNothing's current published job dataset — not copied from the employer listing.

Comparable active roles
239
USA Only Other roles across 52 companies; this job is excluded
Salary disclosure
4 of 239 (2%)
Comparable roles with a complete structured annual salary range
Company footprint
2 active roles
Current published RemoteOrNothing roles at NetEase Games

Methodology: this role is excluded from comparison counts. We use the same category + remote eligibility when at least 5 other roles exist, otherwise category-only, then sitewide. Salary medians appear only with at least 5 complete ranges in the same currency. No missing salary is estimated.

Job Description

About NetEase Games:

As a leading internet technology company based in China, NetEase, Inc. (NASDAQ: NTES and HKEX:9999, “NetEase”) provides premium online services centered around content creation. With extensive offerings across its expanding gaming ecosystem, the Company develops and operates some of China’s most popular and longest-running mobile and PC games. Powered by industry-leading in-house R&D capabilities in China and globally, NetEase creates superior gaming experiences, inspires players, and passionately delivers value for its thriving community worldwide. By infusing play with culture and education with technology, NetEase transforms gaming into a meaningful vehicle to build a more entertaining and enlightened world.

NetEase’s ESG initiatives are among the best in the global media and entertainment industry, earning it a distinction as one of the S&P Global Industry Movers and an “A” rating from MSCI. For more information, please visit: http://ir.netease.com/

Responsibilities:

  • Lead the design and execution of performance animation for key story sequences and interactive cinematics, overseeing facial performances, dialogue scenes, and action-driven performances to ensure emotional authenticity and cinematic quality.

  • Collaborate closely with Art, Design, and Engineering teams to establish and maintain production pipelines and quality standards for performance animation, ensuring consistency in character emotions and visual storytelling.

  • Define production guidelines and animation standards for facial performances, dialogue scenes, and character acting, driving scalable and efficient content creation workflows while continuously improving quality and productivity.

  • Leverage experience from the film and game industries to optimize motion capture and keyframe animation pipelines, solve technical challenges, and enhance the overall quality and expressiveness of character performances.

Requirements:

  • Bachelor's degree or above in Animation, Film, Directing, Digital Media Arts, or related disciplines preferred.

  • 3+ years of experience as an Animation Director, Action Director, Performance Animator, or related role in the film or game industry. Candidates must provide portfolio examples demonstrating both action-oriented and subtle dramatic performances.

  • Deep understanding of cinematic language, character acting, and emotional storytelling. Ability to independently deliver high-quality performances ranging from facial animation and dialogue scenes to action-driven sequences.

  • Proficiency in motion capture data processing, keyframe animation, and in-engine performance integration. Ability to solve technical challenges throughout the animation production pipeline.

  • Strong cross-functional collaboration and communication skills, with the ability to work effectively with Art, Design, and Engineering teams to drive production standards and pipeline execution.

  • Strong industrialized production mindset. Experience establishing animation standards, optimizing workflows, and improving team-wide delivery quality is highly preferred.

  • Ability to thrive in a fast-paced production environment. Prior experience in film production studios or cinematic teams is a plus.